Session zero checklist and charter
Walk the table through every session-zero topic, then download a charter everyone can hold you to.
Work down the checklist with the whole table. Tick each topic once you have talked it through, and fill in what you decide. When you are done, download the charter and keep it somewhere everyone can find it. Nothing here is saved or sent anywhere.
Get the shared facts down so nobody is guessing when or how you play.
Agree on the kind of story this is, so a comedy table and a horror table do not collide.
Set what is off the table and how anyone can pause or edit a scene, no explanation needed.
The X-Card lets anyone tap out any content instantly, no reason needed. Script Change offers rewind, fast-forward, and pause. The open-door policy means anyone can step away at any time with no questions asked.
Line up the setting and how characters are built and connected before anyone rolls.
The social contract: attendance, spotlight, and how the group makes decisions.
Name the sources allowed and any rulings that differ from the book, up front.
The small stuff that derails a night if unspoken: tools, notes, food, recaps.
# Our Campaign — Table Charter ## Tone and themes - Emphasis: Combat Medium, Roleplay Medium, Exploration Medium ## Content and safety - Safety tools in use: Open-door policy, X-Card --- Made with the Six Axes session zero tool.
These tools run on a slice of what Six Axes does at the table.
The full product records your session, writes the recap, keeps the campaign wiki, and reads how your table actually plays, across whatever system you run. It is in free pilot now.