Six Axes

What Six Axes does

Five pillars. Pick one, and see it on its own.

Mechanical capture

It knows what you rolled

The one thing a microphone cannot tell you.

Every session tool transcribes and summarises. Six Axes also captures the mechanics: attacks, saves, damage, hit points, who rolled what and when. On a supported virtual tabletop the numbers arrive automatically; in person, it reads the rolls your table says out loud.

That turns into arithmetic nobody else can do. It knows the fight it called Moderate left the party at a third of their hit points, and it can tell you your Moderate encounters land like Hard ones, at your table, across a whole campaign, with its own uncertainty shown so a thin read reads as thin.

The Mechanics view: a d20 distribution and a per-character roll table
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